While a card can't be both a creature and a "noncreature," it CAN be a creature and another type often associated with noncreatures. In Theros, every Enchantment Creature is a valid target for Annul.
Category: Characteristics
Doom Blade and Multicolored Creatures
A common mistake I see newer (and some veteran!) players making is misunderstanding how a permanent’s colors work. For example, I’ve seen many a person think that when says it destroys a nonblack creature, what that means is that the creature has to be a color that isn’t black. So, by their logic, an it, […]
Witchstalker only gets one counter for a spell that’s both blue and black.
A discussion of Witchstalker and spells that are more than one color; it still only triggers once per spell.
M14 Rules Changes! Making “indestructible” an ability
In the post-Magic 2014 world, “indestructible” is now a keyworded ability! Instead of cards having the wording “Darksteel Ingot is indestructible”, the Ingot now simply has the ability “indestructible.” The indestructible ability does the exact same thing that “this permanent is indestructible” used to: a permanent with indestructible can’t be destroyed by lethal damage or […]
Melira and Inkmoth Nexus
Infect! Quite the polarizing mechanic in most areas, it was either considered laughably bad or stupidly broken depending on who you were talking to. It’s gained some traction lately with eggs-in-one-basket rush decks, especially in Modern, and it’s possible you might run into a Pod deck running and you want to know how it interacts […]
Voice of Resurgence makes tokens that are always changing size.
is a card that doesn’t seem to have immediate appeal in standard, but is already having an effect in formats like Modern and Legacy. It punishes players who wait for your turn to play a spell, and it replaces itself if and when it dies. But how big can those tokens get? Does it just […]
Showstopper only affects creatures you control as it resolves.
It’s the end of another week here at the Rules Tips Blog, and we’re going out with a bang! It’s the hope that no heads will explode from adding this extra bit of knowledge about how works. This card is one of only a few in the entire game that cause creatures to actually gain […]
Scavenging Jace’s Phantasm with Varolz only gets you 1 counter (but Boneyard Wurm is different).
As a general rule, abilities of a creature only work when that creature’s on the battlefield, unless the rules text or common sense suggests that it works in another zone. , for example, has an ability that gives all creature cards in your graveyard scavenge. Scavenge wouldn’t make very much sense if it applied while […]
Duskmantle Seer is extra painful when revealing Fuse cards.
Split cards are great; it’s like getting two cards in one! You get two names, two (or three) colors, and two sets of rules text… and when you use the Fuse ability, you can even get both at the same time! Of course, one of the downsides of Fuse is that since your spell has […]