Welcome back to the Rules Blog! Today we’ll be going over something that’s occasionally misunderstood: effects that prevent you from losing the game. The ur-example of this is good old , but there’s been others- most recently, the emblem from . So long as you have that Emblem, and a Planeswalker with the “Gideon” subtype, […]
Category: Abilities
Threatened Exertion
Welcome back to the Rules Blog! Today we’ll be covering the interaction between effects (such as or ) and Exert. As you may know, many creatures in Amokhet can be Exerted as you attack with them, which makes it so they won’t untap normally next turn, but in exchange get some kind of boost or […]
Prophecy and You: How As Foretold Foretells!
Welcome back to the Rules Tips Blog! Today we’ll be going over a particularly spicy card from Amonkhet: . On the surface, it’s a pretty simple enchantment; every turn it gets a Time Counter, and every turn you can free-cast a spell with converted mana cost equal to or less than the number of Time […]
Approach of the Second Sun
Welcome back to the Rules Blog! We’re still just going over a few specific cards from Amonkhet, but we’ll be returning to Standard tips on Monday, so look forward to more interactions! Today we’ll be going over the newest alt-win-con, . The first time you cast it, you’ll gain 7 life and put it back […]
Decimator Beetle Targeting
Welcome back to the Rules Tips Blog! With the release of Amonkhet, we’ve got a whole slew of new cards and the questions to go with them. Once the set releases on Friday and becomes Standard Legal, we’ll have more tips about interactions with the format as a whole, but for this week we’ll be […]
You Can’t Pay For Triggers Multiple Times
Welcome back to the Rules Tips Blog! Today we’ll be covering a specific kind of triggered ability: The kind that let you pay for value! For example, there’s a cycle of common creatures in Aether Revolt, all of which have “Thriving” in their name- , , , , and . They give you EE when […]
Playing Multiple Panharmonicons
A while back we covered the basics of how works; what we didn’t cover was how MULTIPLE copies of it work! As you may know, Panharmonicon by itself effectively doubles the value of your various ETB triggers; any time a creature or artifact entering the battlefield would fire a trigger from a permanent of yours, […]
Peema Aether-Seer – How to benefit from “blocks if able” (and how you can’t)
Hi everyone, and welcome back. Today, we’re going to talk about , and some good (and some bad) things that you can do when using her activated ability. Peema has an activated ability that forces a target creature to block this turn if able. It’s only able to block if it could block. For instance, […]
Blinking Greenwheel Liberator fuels itself
, like many revolt cards, packs potential if you can satisfy the cost. For the low, low cost of 1G, you can potentially have a 4/3 creature! But in order to get that 4/3 creature, you had to have a permanent you control leave the battlefield that turn. This may seem difficult for some, but […]