There are many abilities where it makes no sense to have them more than once, because it’s just redundant. These include lifelink, trample, deathtouch, infect, first/double strike, among many others. However, with triggered abilities, each one is independent and can trigger separately, so it can actually be helpful to have multiple copies of that ability. […]
Author: bimmerbot
You don’t have to pay for your opponent’s Soul Tithe if you control Sigarda.
If you control and your opponent enchants one of your other creatures with (obviously they can’t cast Soul Tithe targeting your Sigarda thanks to hexproof), then when Soul Tithe’s ability resolves it will ask, “Wanna pay this thing’s converted mana cost?” At that point, you can pay if you really want to, but when you […]
Guttersnipe will deal damage before the spell that triggered it resolves.
Quite a few cards in Return to Ravnica trigger when you cast a spell of some sort, and is one that a lot of people are rather excited to build around. He turns all of your spells into burn, and your burn into better burn. But when does he actually trigger? When does the damage […]
Wild Beastmaster can kill your other creatures if it has negative power when its ability resolves.
This question has come up a few times recently, because the answer doesn’t seem to make sense to everyone. What happens when you attack with a and your opponent responds to the trigger by casting or targeting the Beastmaster? Well the first thing to realize is that the Beastmaster’s power is only checked as its […]
What happens when you attack with two Wild Beastmasters.
is the kind of creature that mono-green decks love. She turns things like , single-target pump spells, into board-pumping game enders. But how do two of them work? The key thing here is when a card refers to itself by name in Magic, it does not mean ‘any object with this name’, it means ‘this […]
You can never purposely ignore a triggered ability you control.
As I detailed a few weeks back, we have a new Missed Triggers policy in effect. A few things changed; mainly we got rid of the whole Lapsing nonsense, and now it is entirely possible to miss a trigger without any penalty, so long as it was not a generally detrimental trigger. But some things […]
If you populate Geist of Saint Traft’s angel token, it’s not attacking but you get to keep it.
As usual, people are seeing if they can use the new token toys to make their even more fun. And like before it, the Populate mechanic gives you some new options with Geist. Unlike Parallel Lives, which makes Geist throw down two tokens, both swinging and temporary, Populate will simply give you another of the […]
How Epic Experiment does (and doesn’t) interact with Goblin Electromancer.
is pretty epic, like a for instants and sorceries. So, again we dredge up the way X spells work with . You decide what X is before you actually pay for the spell, so Electromancer essentially gives you a ‘free’ point to X. If you only have 3 Mountains and 3 Islands with your Electromancer […]
You can search for Temple Garden with Farseek, but it will be tapped even if you pay 2 life.
Fun fact: The reprinting of led many people to (correctly) believe the ‘shocklands’ were coming back. Now, onto how they interact: Farseek nabs any Plains, Island, Mountain, or Swamp card you want out of your library and puts it onto the battlefield tapped. Prior to us Returning to Ravnica, you were only going to find […]