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Author: bimmerbot

Combat Phase, Multiplayer, Triggered Abilities

Sentinel of the Eternal Watch is doubly good in 2HG.

August 19, 2015August 18, 2015 | bimmerbot

Sentinel of the Eternal Watch is doubly good in 2HG because "beginning of combat on each opponent's turn" means it triggers once for each opponent, even though they share a combat phase.

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Tagged Sentinel of the Eternal Watch
Prevention and Replacement Effects, Static Abilities, Zones

All about Anafenza, the Foremost’s replacement effect.

August 18, 2015August 18, 2015 | bimmerbot

Anafenza, the Foremost causes much confusion among players and judges alike, so Nathan Long delves into all the common interactions that involve her in this linked article. Learn and enjoy!

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Tagged Anafenza the Foremost
Characteristics, Resolving spells and abilities

Ensoul Artifact and Dromoka’s Command

August 11, 2015 | bimmerbot

This odd interaction appears to be unexpectedly relevant in Standard right now, so learn how it works from none other than Level 5 judge Jason Lems!

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Tagged Dromoka's Command, Ensoul Artifact
Triggered Abilities

Test your Prowess (now with extra evergreen!)

July 25, 2015July 23, 2015 | bimmerbot

Here to conclude the week of our newest set is a fairly recent ability, Prowess. Just like Scry, Prowess is another freshly made “Evergreen” ability. It hasn’t taken long for this ability to go permanent, as it just debuted last year with the Khans block. Prowess is an incredibly potent ability that can get out-of-hand […]

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Abilities, Resolving spells and abilities

Scrying forever (it’s now an evergreen keyword ability!)

July 24, 2015July 23, 2015 | bimmerbot

Scry is now a keyword you can expect to see in pretty much every set going forward. Get a refresher on how it works!

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Combat Phase, Static Abilities

Menace: a New Name for an Old Ability

July 23, 2015November 23, 2018 | bimmerbot

Learn how an old idea has been turned into a much more efficient keyword with Menace!

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Resolving spells and abilities, Static Abilities

How Spell mastery works.

July 22, 2015July 23, 2015 | bimmerbot

Today we explain the details of Spell Mastery!

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Abilities, Static Abilities, Triggered Abilities

Renown and You

July 21, 2015July 23, 2015 | bimmerbot

Today we explain how Renown works!

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Activated Abilities, Resolving spells and abilities

Transformers! How to transform Jace.

June 26, 2015 | bimmerbot

Here we talk about how to get your creature Jace to turn into planeswalker Jace.

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Tagged Jace Telepath Unbound, Jace Vryn's Prodigy

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Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
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  • Casting / playing a spell or ability (378)
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    • Communication Policy (20)
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    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)

Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
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