How Gisela’s ability interacts with Divine Deflection.

Two of the more complicated cards from Avacyn Restored are and . When you combine the two, things get downright confusing. The complication comes from confusion about the interaction of replacement and/or prevention effects. The comprehensive rules say this: “If two or more replacement and/or prevention effects are attempting to modify the way an event […]

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A spell that can’t be countered can still be targeted by a counterspell.

This was already something that came up now and then with , and in days past with , but it’s popping up more because of and all the fun it entails. The question: “Can you aim a counterspell at one of these things? It doesn’t do anything!” Well, ‘can’t be countered’ doesn’t mean you can’t […]

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Alchemist’s Refuge has no interaction with Birthing Pod.

has a nifty ability that changes the timing restrictions on when you can cast spells. For example, it lets you cast sorcery spells on your opponent’s turn, or in response to another spell. However, Alchemist’s Refuge doesn’t change the timing restrictions on when you can activate abilities. This can get confusing if you have a […]

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Divine Deflection only has one target: where the damage will be dealt.

is a card that suffers from “wall of text” syndrome. It does a few different things all at the same time, so it’s easy to get confused. The most important thing to remember is that Divine Deflection requires you to choose only one target. Don’t choose your own creature! (Unless you want it to die). […]

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